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Troubleshooting

Symptom

Server freezes when a player joins

Fix

A plugin calls .join() on a SaunaCache future on the main thread. /saunacache stats lists slow callers by plugin name.

Symptom

Values written on one server are missing on another

Fix

Both servers must use the same network name. Check with /saunacache stats, the network is on the first line.

Symptom

Value too large errors

Fix

The value is over max-value-size for its namespace. Split it, or raise the limit for that namespace.

Symptom

Memory use grows on a quiet server

Fix

Update to 0.6.0, which unloads idle namespaces.